Just kinda realised that my whole Upcoming post a little while ago has been delayed.
Part of the reason for this is that as much as a close analysis via wall of text might be good for me, it doesn't make all that interesting a read. I'm at least trying to break things up with pictures and videos where appropriate.
But that's the thing, videos are fairly easy on PC (I'll need to buy fraps at some point, but hey, that's the price of fame), but not so much on console. So I'm currently sourcing a good way to record some videos off of things like Wii and PS3 in order to give a proper and decent analysis.
So in short, as I have Sonic Colours, Sonic 3 (& knuckles) and Sonic 4 (episode 1) all on the Wii... I feel I should do a few videos of them. Hence all the potato pack stuff.
I also have a couple of other games in the pipeline. One is Grey Matter, and the other is Hydrophobia. Both are a bit off the beaten track, but they're absolute gems of analytic resource. One being an old school point and click, and the other being an action adventure game with some unique physics. Their failures are as interesting as their successes.
Anyway, I'll be posting them up soon, just after I'm done with the potato pack.
Bye for now
teh_steve
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