I played the Dragon age 2 demo on steam, so on PC. So mouse and keyboard.
-Interface completely lacked any form of thematic coherence. It looks like something out of assassins creed which has COMPUTERS, not a medievel fantasy.
-Menu's are horrendous as well, previously more information could be shown. What was wrong with the Journal? Why do we need a seperate page just for resistances? Get rid of the derp character portrait and put it all on one screen!
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| DA2 |
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| DA1 |
-Boob slider turned way up. Cleavage obsessed.
-But don't worry, there's some characters from the old game. Take Isabella: she's a different model, skin-tone, voice-actress, more slutty-typecast personality but she was in the last game!
-Combat is ridiculous and overblown, the actions look comical.
-Way too much gore. Sure, lose a foot here and have a decapitation there, but complete bloody explosions are a tad OTT.
-female run looks like they're mincing around retardedly.
-Hawkes voice acting is a role-play killer. Especially when s/he doesn't say what's written. Especially the female one...
-Tried mixing glyph of repulsion with glyph of paralysis, no paralysis explosion. Have they removed spell-combo's? Seems weak, and a tad reductionistic
-mage staff use seems a bit... Overzealous. They're flipping around like mad.
-new darkspawn design doesn't change anything. They're still just orcs. In fact they looked better slightly zombified.
-The area effect spells are pretty awful at the moment. If you highlight an enemy you can't actually cast the spell. Without a Hawke-eye (HA!) view of the battle-field it can be difficult to judge exactly where you're casting the spell as well. This also means you can't cast an area spell on an enemy to track them as they move. Might be a bug fixed by final push-out.
-"=" equals didn't function as a "select-all" button, instead making the character chug a pot. Might be changed by final release, but I doubt it looking at the interface.
-rogue flailing too over the top. Seriously, no-ones that fucking acrobatic with a dex score of 14.
-MASSIVE pet peeve. Loss of "haste" as a sustained. From what I read during this demo it's on a 30 second CD, and lasts 10 seconds. Haste was one of the only things that made some of the larger areas tolerable during DA. Making me stop to cast it every 10 seconds (or 20 with the related upgrade) would make me piss blood, assuming I have more that one mage...
Things that are good?
+I like that the combat doesn't result in feet stuck to the ground.
+The new skill-tree system is pretty interesting, allowing for greater customisation, and benefits for investing heavily in one tree.
+Knock-back being more available.
+The new rivalry/friendship system is pretty interesting, especially as it earns your party new abilities.
+Warriors hitting multiple enemies is a good thing, and not made so rediculously powerful.
+Pausing and lining up moves is still as gratifying as ever, but the tweaks made to those moves feels a little bit off.
Conclusion
Really, ignore all of the above technical or gameplay issues, they can be fixed by final release. What I really take issue with is the general feeling of the demo.
Original DA felt like a PC game, it allowed for good tactical planning, and everything had a good sense of relative grittiness. Sure, you had mages and knights, but none of their abilities felt too anime.
This demo at least felt like a shoddy Xbox 360 port to PC. The menu's, obsession with action, too fast paced, too many stupid moves, none of the intelligence of the previous game all add up to a basic console feel. Feels like they're trying too hard to appeal to the stupid adrenaline-junky frat-bro console demographic. Hence the horrible female design, I mean sure, the first one had Morrigan but it ONLY had Morrigan, and once you stuck a top on her, their proportions weren't that ridiculous.
In this every woman's having trouble staying contained, and Isabella flails around with such abandonment that I'm surprised that thong even stays up her ass.
Bioware, it's not sexy. Such little clothing is about as arousing as shoving her smelly vagina in your face. It lacks the subtlety, the mystique to be anything other than gross juvenile pandering, and I can promise you now that you've lost yourself more than one potential day-one buyer because of it. And jesus-christ, even Flemeth? You've changed her character design from the creepy old witch to some cleavage-flashing WILF! I say that ironically...
Unless there's a review so sterling of the main game that it can turn a blind man catholic (or some other butchered metaphor) I'm not going to bother buying it. It's definitely lost my pre-order at least.






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